Cannon Command
A downloadable game for Windows
Man a dwarven mountain watchtower and defend your city from an airship bombardment.
Goblin rockets are inbound. You control the cities cannons. Aim your cannons, and intercept rockets in the sky before they reach the districts below. Miss, and the city burns.
This is a Missile Command-inspired first-person defense game built in Unreal Engine 5. The core mechanic is aiming your cannons. You position a marker in 3D space and time your shot. It rewards precision and
PROTOTYPE
This is an early-stage prototype testing the core periscope controls and cannon firing. Placeholder art, no UI polish, and limited content. The core loop is functional, that's what I'm testing.
FEEDBACK I'M LOOKING FOR
If you try it, I'd love to know:
- Does the arc fire feel satisfying to land?
- Is the aiming sphere easy to read and position?
- Did you feel under pressure?
- Any controls that felt clunky or unclear?
Please comment or rate it. Good or bad every bit helps.
Controls:
Mouse & Keyboard
| Updated | 1 day ago |
| Published | 3 days ago |
| Status | Prototype |
| Platforms | Windows |
| Author | BeanBagGaming |
| Genre | Action |
| Made with | Unreal Engine, Blender, Audacity, Krita |
| Tags | 3D, Atmospheric, Experimental, Fantasy, Prototype, Short, Simple |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Download
Install instructions
unzip and run the exe



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